McCormick Trabain

The mute barbarian

Description:

McCormick Trabain Level 9 Mute Medium natural humanoid XP 400 Initiative +7 Senses Perception +4 Intimidating Aura aura 1; when a creature in the aura makes a melee attack against McCormick or one of his allies, it takes a -2 to the attack. HP 102; Bloodied 51 AC 25; Fortitude 26 (28 while bloodied), Refex 22, Will 21 Immune fear Speed 7 Mordenkrad (standard; at-will) / Weapon +14 vs. AC (+16 while bloodied); 1d12 + 4 damage, or 1d12 + 6 damage while bloodied. Crit: target is knocked prone. Berserker Charge (standard; at-will) McCormick charges and deals an extra 6 damage when his melee basic attack hits. Healing Surge (standard; at-will) McCormick gains 25 hp and +2 to all defenses until the beginning of his next turn. Mental Feedback / Psychic If McCormick is attacked by a charm effect, he and his attacker take 10 psychic damage. Alignment Unaligned Languages common(mute) Str 18 (+8) Dex 15 (+6) Wis 11 (+4) Con 22 (+10) Int 9 (+3) Cha 12 (+5) Equipment Mordenkrad

Bio:

McCormick Trabain

Somnium Gelmisar